HI, I AM AGNI FAUZAN

HI, I AM AGNI FAUZAN

DESIGN

DESIGN

HI, I AM AGNI FAUZAN

HI, I AM AGNI FAUZAN

DESIGN

DESIGN

HI, I AM AGNI FAUZAN

HI, I AM AGNI FAUZAN

I am as UIUX Designer SALT ID with 3+ years of experience, working on design projects in various technology industries, such as banking, FMGC, Network Security, insurance, goverment and others.

I am as UIUX Designer SALT ID with 3+ years of experience, working on design projects in various technology industries, such as banking, FMGC, Network Security, insurance, goverment and others.

I am as UIUX Designer SALT ID with 3+ years of experience, working on design projects in various technology industries, such as banking, FMGC, Network Security, insurance, goverment and others.

RECENT WORK

RECENT WORK

RECENT WORK

RECENT WORK

RECENT WORK

RECENT WORK

IN REAL PROJECT

IN REAL PROJECT

IN REAL PROJECT

IN REAL PROJECT

IN REAL PROJECT

IN REAL PROJECT

RECENT WORK

RECENT WORK

IN REAL PROJECT

IN REAL PROJECT

2

2

Dashboard

4

4

Website

1

1

Apps

Apps

Apps

Responsible for designing and developing a good user interface (UI) and user experience (UX) with different projects with different user needs and business needs.

Responsible for designing and developing a good user interface (UI) and user experience (UX) with different projects with different user needs and business needs.

Responsible for designing and developing a good user interface (UI) and user experience (UX) with different projects with different user needs and business needs.

NATIONAL AND

NATIONAL AND

INTERNATIONAL CLIENT

IN REAL PROJECT

NATIONAL AND

NATIONAL AND

INTERNATIONAL CLIENT

INTERNATIONAL CLIENT

NATIONAL AND

NATIONAL AND

INTERNATIONAL CLIENT

INTERNATIONAL CLIENT

Client Type

INSURANCE

BANK

FMGC

FINANCE

GOVERMENT

INSURANCE

BANK

FMGC

FINANCE

GOVERMENT

INSURANCE

BANK

FMGC

FINANCE

GOVERMENT

Working on projects on a national and international scale, different project scopes, challenges, and needs and designing exceptional user experiences.

Working on projects on a national and international scale, different project scopes, challenges, and needs and designing exceptional user experiences.

Working on projects on a national and international scale, different project scopes, challenges, and needs and designing exceptional user experiences.

EXPERTISE IN DESIGN

EXPERTISE IN DESIGN

EXPERTISE IN DESIGN

EXPERTISE IN DESIGN

EXPERTISE IN DESIGN

EXPERTISE IN DESIGN

EXPERTISE IN DESIGN

EXPERTISE IN DESIGN

Experienced in all stages of the UI/UX design process, from user research to design implementation. creating an engaging user experience and structured approach.

Experienced in all stages of the UI/UX design process, from user research to design implementation. creating an engaging user experience and structured approach.

Experienced in all stages of the UI/UX design process, from user research to design implementation. creating an engaging user experience and structured approach.

👷‍♂️

UX Researcher

Says

Thinks

Feels

Does

“I need a fast and hassle-free process.”

“Data security is my top priority”

“The button color is not clear”

“we need to track this somewhere”

“how can I get the team to do this?”

“I think this is less interesting”

“we have too many things this sprint”

“It seems like the color red is better”

“Check balances and transactions regularly”

“identifies customer needs”

“compare the features of other bank applications”

“Contact CS when experiencing problemss”

“Frustrating if the app is slow”

“Anxious if there are unclear notifications”

“Hopeful for the future of the product”

“Disappointed if administration costs are not transparent”

1

Define Research Goals

3

Select Research Method

5

Collect & Analyze Your Data

2

Identify User Target

4

Recruit Your Participant

6

Take Action

Touchpoint

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Touchpoint

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Touchpoint

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ACQUISITION

Loyalty is built through repeated positive experiences, loyalty programs, and products or services

SERVICE

Potential customers begin to become aware of existing products or services.

LOYALTY

consideration stage. They compare products with other brands, evaluating features, benefits, and price.

AWARENESS

The acquisition stage occurs when a customer makes a decision to purchase a product or service.

CONSIDERATION

Service is the key to retaining customers and building loyalty. Customers must be served well and provide a positive experience.

START

Y / N

END

SYNE

SYNE

SYNE

SYNE

Licorice

Licorice

Licorice

Licorice

Teal

100

#E8FAFA

200

#D4F1F2

300

#CAF2F4

400

#A3E9EC

500

#75DEE3

600

#47D3D9

Blue

100

#EBEFFA

200

#DDE3F7

300

#CFD8F4

400

#ABBCED

500

#829AE3

600

#5879DA

Purple

100

#F3E7F9

200

#ECD7F5

300

#E4C7F1

400

#D09FE6

500

#B86EDA

600

#A13ECD

Coral

100

#FDE6E6

200

#FB4D4

300

#F9C4C4

400

#F59999

500

#F06D6D

600

#EA4444

Yellow

100

#FFF6E1

200

#FFF3D0

300

#FFF0BF

400

#FFE687

500

#FFDF66

600

#FFD633

Green

100

#EFF8EF

200

#E4F3E4

300

#DAEFDA

400

#BEE4BF

500

#9ED79F

600

#7DC97F

Cocoa

100

#F6F0EB

200

#F0E7DE

300

#EADDD0

400

#DBC3AF

500

#C9A686

600

#B7885E

Gray

100

#F8F8F9

200

#F1F1F1

300

#E5E5E4

400

#D6D6D5

500

#C0C0C0

600

#A6A5A5

Remote

InPerson

Moderate

Unmoderate

Phone/Video Interview

First Click Testing

Eye Tracking

UT Platform

Session Recordings

MAZE

Lab UT Testing

Contextual Inquiry

Guerilla Testing

Observation

👷‍♂️

UX Researcher

Says

Thinks

Feels

Does

“I need a fast and hassle-free process.”

“Data security is my top priority”

“The button color is not clear”

“we need to track this somewhere”

“how can I get the team to do this?”

“I think this is less interesting”

“we have too many things this sprint”

“It seems like the color red is better”

“Check balances and transactions regularly”

“identifies customer needs”

“compare the features of other bank applications”

“Contact CS when experiencing problemss”

“Frustrating if the app is slow”

“Anxious if there are unclear notifications”

“Hopeful for the future of the product”

“Disappointed if administration costs are not transparent”

1

Define Research Goals

3

Select Research Method

5

Collect & Analyze Your Data

2

Identify User Target

4

Recruit Your Participant

6

Take Action

Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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ACQUISITION

Loyalty is built through repeated positive experiences, loyalty programs, and products or services

SERVICE

Potential customers begin to become aware of existing products or services.

LOYALTY

consideration stage. They compare products with other brands, evaluating features, benefits, and price.

AWARENESS

The acquisition stage occurs when a customer makes a decision to purchase a product or service.

CONSIDERATION

Service is the key to retaining customers and building loyalty. Customers must be served well and provide a positive experience.

START

Y / N

END

SYNE

SYNE

SYNE

SYNE

Licorice

Licorice

Licorice

Licorice

Teal

100

#E8FAFA

200

#D4F1F2

300

#CAF2F4

400

#A3E9EC

500

#75DEE3

600

#47D3D9

Blue

100

#EBEFFA

200

#DDE3F7

300

#CFD8F4

400

#ABBCED

500

#829AE3

600

#5879DA

Purple

100

#F3E7F9

200

#ECD7F5

300

#E4C7F1

400

#D09FE6

500

#B86EDA

600

#A13ECD

Coral

100

#FDE6E6

200

#FB4D4

300

#F9C4C4

400

#F59999

500

#F06D6D

600

#EA4444

Yellow

100

#FFF6E1

200

#FFF3D0

300

#FFF0BF

400

#FFE687

500

#FFDF66

600

#FFD633

Green

100

#EFF8EF

200

#E4F3E4

300

#DAEFDA

400

#BEE4BF

500

#9ED79F

600

#7DC97F

Cocoa

100

#F6F0EB

200

#F0E7DE

300

#EADDD0

400

#DBC3AF

500

#C9A686

600

#B7885E

Gray

100

#F8F8F9

200

#F1F1F1

300

#E5E5E4

400

#D6D6D5

500

#C0C0C0

600

#A6A5A5

Remote

InPerson

Moderate

Unmoderate

Phone/Video Interview

First Click Testing

Eye Tracking

UT Platform

Session Recordings

MAZE

Lab UT Testing

Contextual Inquiry

Guerilla Testing

Observation

Research

Research

UX research is responsible for understanding user behavior, needs, and motivations through a variety of qualitative and quantitative methods. ensuring that products and services are designed with their needs and preferences in mind.

UX research is responsible for understanding user behavior, needs, and motivations through a variety of qualitative and quantitative methods. ensuring that products and services are designed with their needs and preferences in mind.

UX research is responsible for understanding user behavior, needs, and motivations through a variety of qualitative and quantitative methods. ensuring that products and services are designed with their needs and preferences in mind.

Data Analysis

Data Analysis

Empathy

Empathy

Research Methode

Research Methode

User Persona

User Persona

Communication

Communication

Critical Thinking

Critical Thinking

👷‍♂️

UX Researcher

Says

Thinks

Feels

Does

“I need a fast and hassle-free process.”

“Data security is my top priority”

“The button color is not clear”

“we need to track this somewhere”

“how can I get the team to do this?”

“I think this is less interesting”

“we have too many things this sprint”

“It seems like the color red is better”

“Check balances and transactions regularly”

“identifies customer needs”

“compare the features of other bank applications”

“Contact CS when experiencing problemss”

“Frustrating if the app is slow”

“Anxious if there are unclear notifications”

“Hopeful for the future of the product”

“Disappointed if administration costs are not transparent”

1

Define Research Goals

3

Select Research Method

5

Collect & Analyze Your Data

2

Identify User Target

4

Recruit Your Participant

6

Take Action

Touchpoint

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Touchpoint

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Touchpoint

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ACQUISITION

Loyalty is built through repeated positive experiences, loyalty programs, and products or services

SERVICE

Potential customers begin to become aware of existing products or services.

LOYALTY

consideration stage. They compare products with other brands, evaluating features, benefits, and price.

AWARENESS

The acquisition stage occurs when a customer makes a decision to purchase a product or service.

CONSIDERATION

Service is the key to retaining customers and building loyalty. Customers must be served well and provide a positive experience.

START

Y / N

END

SYNE

SYNE

SYNE

SYNE

Licorice

Licorice

Licorice

Licorice

Teal

100

#E8FAFA

200

#D4F1F2

300

#CAF2F4

400

#A3E9EC

500

#75DEE3

600

#47D3D9

Blue

100

#EBEFFA

200

#DDE3F7

300

#CFD8F4

400

#ABBCED

500

#829AE3

600

#5879DA

Purple

100

#F3E7F9

200

#ECD7F5

300

#E4C7F1

400

#D09FE6

500

#B86EDA

600

#A13ECD

Coral

100

#FDE6E6

200

#FB4D4

300

#F9C4C4

400

#F59999

500

#F06D6D

600

#EA4444

Yellow

100

#FFF6E1

200

#FFF3D0

300

#FFF0BF

400

#FFE687

500

#FFDF66

600

#FFD633

Green

100

#EFF8EF

200

#E4F3E4

300

#DAEFDA

400

#BEE4BF

500

#9ED79F

600

#7DC97F

Cocoa

100

#F6F0EB

200

#F0E7DE

300

#EADDD0

400

#DBC3AF

500

#C9A686

600

#B7885E

Gray

100

#F8F8F9

200

#F1F1F1

300

#E5E5E4

400

#D6D6D5

500

#C0C0C0

600

#A6A5A5

Remote

InPerson

Moderate

Unmoderate

Phone/Video Interview

First Click Testing

Eye Tracking

UT Platform

Session Recordings

MAZE

Lab UT Testing

Contextual Inquiry

Guerilla Testing

Observation

👷‍♂️

UX Researcher

Says

Thinks

Feels

Does

“I need a fast and hassle-free process.”

“Data security is my top priority”

“The button color is not clear”

“we need to track this somewhere”

“how can I get the team to do this?”

“I think this is less interesting”

“we have too many things this sprint”

“It seems like the color red is better”

“Check balances and transactions regularly”

“identifies customer needs”

“compare the features of other bank applications”

“Contact CS when experiencing problemss”

“Frustrating if the app is slow”

“Anxious if there are unclear notifications”

“Hopeful for the future of the product”

“Disappointed if administration costs are not transparent”

1

Define Research Goals

3

Select Research Method

5

Collect & Analyze Your Data

2

Identify User Target

4

Recruit Your Participant

6

Take Action

Touchpoint

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ACQUISITION

Loyalty is built through repeated positive experiences, loyalty programs, and products or services

SERVICE

Potential customers begin to become aware of existing products or services.

LOYALTY

consideration stage. They compare products with other brands, evaluating features, benefits, and price.

AWARENESS

The acquisition stage occurs when a customer makes a decision to purchase a product or service.

CONSIDERATION

Service is the key to retaining customers and building loyalty. Customers must be served well and provide a positive experience.

START

Y / N

END

SYNE

SYNE

SYNE

SYNE

Licorice

Licorice

Licorice

Licorice

Teal

100

#E8FAFA

200

#D4F1F2

300

#CAF2F4

400

#A3E9EC

500

#75DEE3

600

#47D3D9

Blue

100

#EBEFFA

200

#DDE3F7

300

#CFD8F4

400

#ABBCED

500

#829AE3

600

#5879DA

Purple

100

#F3E7F9

200

#ECD7F5

300

#E4C7F1

400

#D09FE6

500

#B86EDA

600

#A13ECD

Coral

100

#FDE6E6

200

#FB4D4

300

#F9C4C4

400

#F59999

500

#F06D6D

600

#EA4444

Yellow

100

#FFF6E1

200

#FFF3D0

300

#FFF0BF

400

#FFE687

500

#FFDF66

600

#FFD633

Green

100

#EFF8EF

200

#E4F3E4

300

#DAEFDA

400

#BEE4BF

500

#9ED79F

600

#7DC97F

Cocoa

100

#F6F0EB

200

#F0E7DE

300

#EADDD0

400

#DBC3AF

500

#C9A686

600

#B7885E

Gray

100

#F8F8F9

200

#F1F1F1

300

#E5E5E4

400

#D6D6D5

500

#C0C0C0

600

#A6A5A5

Remote

InPerson

Moderate

Unmoderate

Phone/Video Interview

First Click Testing

Eye Tracking

UT Platform

Session Recordings

MAZE

Lab UT Testing

Contextual Inquiry

Guerilla Testing

Observation

User Experience

User Experience

Your role is to create a meaningful and seamless experience for users interacting with digital products or services. creating digital experiences that not only meet user needs but also delight and engage users, ultimately providing positive outcomes for users and the business.

Your role is to create a meaningful and seamless experience for users interacting with digital products or services. creating digital experiences that not only meet user needs but also delight and engage users, ultimately providing positive outcomes for users and the business.

Your role is to create a meaningful and seamless experience for users interacting with digital products or services. creating digital experiences that not only meet user needs but also delight and engage users, ultimately providing positive outcomes for users and the business.

Wireframeing

Wireframeing

Customers Journey

Customers Journey

Brainstorming

Brainstorming

User Flow

User Flow

Sitemap

Sitemap

SWOT Aanalysis

SWOT Aanalysis

👷‍♂️

UX Researcher

Says

Thinks

Feels

Does

“I need a fast and hassle-free process.”

“Data security is my top priority”

“The button color is not clear”

“we need to track this somewhere”

“how can I get the team to do this?”

“I think this is less interesting”

“we have too many things this sprint”

“It seems like the color red is better”

“Check balances and transactions regularly”

“identifies customer needs”

“compare the features of other bank applications”

“Contact CS when experiencing problemss”

“Frustrating if the app is slow”

“Anxious if there are unclear notifications”

“Hopeful for the future of the product”

“Disappointed if administration costs are not transparent”

1

Define Research Goals

3

Select Research Method

5

Collect & Analyze Your Data

2

Identify User Target

4

Recruit Your Participant

6

Take Action

Touchpoint

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Touchpoint

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ACQUISITION

Loyalty is built through repeated positive experiences, loyalty programs, and products or services

SERVICE

Potential customers begin to become aware of existing products or services.

LOYALTY

consideration stage. They compare products with other brands, evaluating features, benefits, and price.

AWARENESS

The acquisition stage occurs when a customer makes a decision to purchase a product or service.

CONSIDERATION

Service is the key to retaining customers and building loyalty. Customers must be served well and provide a positive experience.

START

Y / N

END

SYNE

SYNE

SYNE

SYNE

Licorice

Licorice

Licorice

Licorice

Teal

100

#E8FAFA

200

#D4F1F2

300

#CAF2F4

400

#A3E9EC

500

#75DEE3

600

#47D3D9

Blue

100

#EBEFFA

200

#DDE3F7

300

#CFD8F4

400

#ABBCED

500

#829AE3

600

#5879DA

Purple

100

#F3E7F9

200

#ECD7F5

300

#E4C7F1

400

#D09FE6

500

#B86EDA

600

#A13ECD

Coral

100

#FDE6E6

200

#FB4D4

300

#F9C4C4

400

#F59999

500

#F06D6D

600

#EA4444

Yellow

100

#FFF6E1

200

#FFF3D0

300

#FFF0BF

400

#FFE687

500

#FFDF66

600

#FFD633

Green

100

#EFF8EF

200

#E4F3E4

300

#DAEFDA

400

#BEE4BF

500

#9ED79F

600

#7DC97F

Cocoa

100

#F6F0EB

200

#F0E7DE

300

#EADDD0

400

#DBC3AF

500

#C9A686

600

#B7885E

Gray

100

#F8F8F9

200

#F1F1F1

300

#E5E5E4

400

#D6D6D5

500

#C0C0C0

600

#A6A5A5

Remote

InPerson

Moderate

Unmoderate

Phone/Video Interview

First Click Testing

Eye Tracking

UT Platform

Session Recordings

MAZE

Lab UT Testing

Contextual Inquiry

Guerilla Testing

Observation

👷‍♂️

UX Researcher

Says

Thinks

Feels

Does

“I need a fast and hassle-free process.”

“Data security is my top priority”

“The button color is not clear”

“we need to track this somewhere”

“how can I get the team to do this?”

“I think this is less interesting”

“we have too many things this sprint”

“It seems like the color red is better”

“Check balances and transactions regularly”

“identifies customer needs”

“compare the features of other bank applications”

“Contact CS when experiencing problemss”

“Frustrating if the app is slow”

“Anxious if there are unclear notifications”

“Hopeful for the future of the product”

“Disappointed if administration costs are not transparent”

1

Define Research Goals

3

Select Research Method

5

Collect & Analyze Your Data

2

Identify User Target

4

Recruit Your Participant

6

Take Action

Touchpoint

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Touchpoint

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Touchpoint

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ACQUISITION

Loyalty is built through repeated positive experiences, loyalty programs, and products or services

SERVICE

Potential customers begin to become aware of existing products or services.

LOYALTY

consideration stage. They compare products with other brands, evaluating features, benefits, and price.

AWARENESS

The acquisition stage occurs when a customer makes a decision to purchase a product or service.

CONSIDERATION

Service is the key to retaining customers and building loyalty. Customers must be served well and provide a positive experience.

START

Y / N

END

SYNE

SYNE

SYNE

SYNE

Licorice

Licorice

Licorice

Licorice

Teal

100

#E8FAFA

200

#D4F1F2

300

#CAF2F4

400

#A3E9EC

500

#75DEE3

600

#47D3D9

Blue

100

#EBEFFA

200

#DDE3F7

300

#CFD8F4

400

#ABBCED

500

#829AE3

600

#5879DA

Purple

100

#F3E7F9

200

#ECD7F5

300

#E4C7F1

400

#D09FE6

500

#B86EDA

600

#A13ECD

Coral

100

#FDE6E6

200

#FB4D4

300

#F9C4C4

400

#F59999

500

#F06D6D

600

#EA4444

Yellow

100

#FFF6E1

200

#FFF3D0

300

#FFF0BF

400

#FFE687

500

#FFDF66

600

#FFD633

Green

100

#EFF8EF

200

#E4F3E4

300

#DAEFDA

400

#BEE4BF

500

#9ED79F

600

#7DC97F

Cocoa

100

#F6F0EB

200

#F0E7DE

300

#EADDD0

400

#DBC3AF

500

#C9A686

600

#B7885E

Gray

100

#F8F8F9

200

#F1F1F1

300

#E5E5E4

400

#D6D6D5

500

#C0C0C0

600

#A6A5A5

Remote

InPerson

Moderate

Unmoderate

Phone/Video Interview

First Click Testing

Eye Tracking

UT Platform

Session Recordings

MAZE

Lab UT Testing

Contextual Inquiry

Guerilla Testing

Observation

User Interface

User Interface

UI designers create visually appealing, intuitive interfaces for digital products or services. creating a visually stunning and user-friendly interface. determine the look and feel of the interface according to the brand guidelines of a product

UI designers create visually appealing, intuitive interfaces for digital products or services. creating a visually stunning and user-friendly interface. determine the look and feel of the interface according to the brand guidelines of a product

UI designers create visually appealing, intuitive interfaces for digital products or services. creating a visually stunning and user-friendly interface. determine the look and feel of the interface according to the brand guidelines of a product

Responsive Design

Responsive Design

Moodboard

Moodboard

Design System

Design System

Interaction Design

Interaction Design

Mockup

Mockup

👷‍♂️

UX Researcher

Says

Thinks

Feels

Does

“I need a fast and hassle-free process.”

“Data security is my top priority”

“The button color is not clear”

“we need to track this somewhere”

“how can I get the team to do this?”

“I think this is less interesting”

“we have too many things this sprint”

“It seems like the color red is better”

“Check balances and transactions regularly”

“identifies customer needs”

“compare the features of other bank applications”

“Contact CS when experiencing problemss”

“Frustrating if the app is slow”

“Anxious if there are unclear notifications”

“Hopeful for the future of the product”

“Disappointed if administration costs are not transparent”

1

Define Research Goals

3

Select Research Method

5

Collect & Analyze Your Data

2

Identify User Target

4

Recruit Your Participant

6

Take Action

Touchpoint

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Touchpoint

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ACQUISITION

Loyalty is built through repeated positive experiences, loyalty programs, and products or services

SERVICE

Potential customers begin to become aware of existing products or services.

LOYALTY

consideration stage. They compare products with other brands, evaluating features, benefits, and price.

AWARENESS

The acquisition stage occurs when a customer makes a decision to purchase a product or service.

CONSIDERATION

Service is the key to retaining customers and building loyalty. Customers must be served well and provide a positive experience.

START

Y / N

END

SYNE

SYNE

SYNE

SYNE

Licorice

Licorice

Licorice

Licorice

Teal

100

#E8FAFA

200

#D4F1F2

300

#CAF2F4

400

#A3E9EC

500

#75DEE3

600

#47D3D9

Blue

100

#EBEFFA

200

#DDE3F7

300

#CFD8F4

400

#ABBCED

500

#829AE3

600

#5879DA

Purple

100

#F3E7F9

200

#ECD7F5

300

#E4C7F1

400

#D09FE6

500

#B86EDA

600

#A13ECD

Coral

100

#FDE6E6

200

#FB4D4

300

#F9C4C4

400

#F59999

500

#F06D6D

600

#EA4444

Yellow

100

#FFF6E1

200

#FFF3D0

300

#FFF0BF

400

#FFE687

500

#FFDF66

600

#FFD633

Green

100

#EFF8EF

200

#E4F3E4

300

#DAEFDA

400

#BEE4BF

500

#9ED79F

600

#7DC97F

Cocoa

100

#F6F0EB

200

#F0E7DE

300

#EADDD0

400

#DBC3AF

500

#C9A686

600

#B7885E

Gray

100

#F8F8F9

200

#F1F1F1

300

#E5E5E4

400

#D6D6D5

500

#C0C0C0

600

#A6A5A5

Remote

InPerson

Moderate

Unmoderate

Phone/Video Interview

First Click Testing

Eye Tracking

UT Platform

Session Recordings

MAZE

Lab UT Testing

Contextual Inquiry

Guerilla Testing

Observation

👷‍♂️

UX Researcher

Says

Thinks

Feels

Does

“I need a fast and hassle-free process.”

“Data security is my top priority”

“The button color is not clear”

“we need to track this somewhere”

“how can I get the team to do this?”

“I think this is less interesting”

“we have too many things this sprint”

“It seems like the color red is better”

“Check balances and transactions regularly”

“identifies customer needs”

“compare the features of other bank applications”

“Contact CS when experiencing problemss”

“Frustrating if the app is slow”

“Anxious if there are unclear notifications”

“Hopeful for the future of the product”

“Disappointed if administration costs are not transparent”

1

Define Research Goals

3

Select Research Method

5

Collect & Analyze Your Data

2

Identify User Target

4

Recruit Your Participant

6

Take Action

Touchpoint

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Touchpoint

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ACQUISITION

Loyalty is built through repeated positive experiences, loyalty programs, and products or services

SERVICE

Potential customers begin to become aware of existing products or services.

LOYALTY

consideration stage. They compare products with other brands, evaluating features, benefits, and price.

AWARENESS

The acquisition stage occurs when a customer makes a decision to purchase a product or service.

CONSIDERATION

Service is the key to retaining customers and building loyalty. Customers must be served well and provide a positive experience.

START

Y / N

END

SYNE

SYNE

SYNE

SYNE

Licorice

Licorice

Licorice

Licorice

Teal

100

#E8FAFA

200

#D4F1F2

300

#CAF2F4

400

#A3E9EC

500

#75DEE3

600

#47D3D9

Blue

100

#EBEFFA

200

#DDE3F7

300

#CFD8F4

400

#ABBCED

500

#829AE3

600

#5879DA

Purple

100

#F3E7F9

200

#ECD7F5

300

#E4C7F1

400

#D09FE6

500

#B86EDA

600

#A13ECD

Coral

100

#FDE6E6

200

#FB4D4

300

#F9C4C4

400

#F59999

500

#F06D6D

600

#EA4444

Yellow

100

#FFF6E1

200

#FFF3D0

300

#FFF0BF

400

#FFE687

500

#FFDF66

600

#FFD633

Green

100

#EFF8EF

200

#E4F3E4

300

#DAEFDA

400

#BEE4BF

500

#9ED79F

600

#7DC97F

Cocoa

100

#F6F0EB

200

#F0E7DE

300

#EADDD0

400

#DBC3AF

500

#C9A686

600

#B7885E

Gray

100

#F8F8F9

200

#F1F1F1

300

#E5E5E4

400

#D6D6D5

500

#C0C0C0

600

#A6A5A5

Remote

InPerson

Moderate

Unmoderate

Phone/Video Interview

First Click Testing

Eye Tracking

UT Platform

Session Recordings

MAZE

Lab UT Testing

Contextual Inquiry

Guerilla Testing

Observation

Prototyping

Prototyping

Prototyping in UI/UX design is an important process that allows designers to create interactive representations of digital products or services before they are fully developed. Prototypes help validate design decisions, gather feedback from stakeholders and users, and identify potential usability issues early in the design process.

Prototyping in UI/UX design is an important process that allows designers to create interactive representations of digital products or services before they are fully developed. Prototypes help validate design decisions, gather feedback from stakeholders and users, and identify potential usability issues early in the design process.

Prototyping in UI/UX design is an important process that allows designers to create interactive representations of digital products or services before they are fully developed. Prototypes help validate design decisions, gather feedback from stakeholders and users, and identify potential usability issues early in the design process.

Desktop Prototyping

Desktop Prototyping

Interaction Design

Interaction Design

Validate Design

Validate Design

Mobile Prototyping

Mobile Prototyping

Prototype for UT

Prototype for UT

👷‍♂️

UX Researcher

Says

Thinks

Feels

Does

“I need a fast and hassle-free process.”

“Data security is my top priority”

“The button color is not clear”

“we need to track this somewhere”

“how can I get the team to do this?”

“I think this is less interesting”

“we have too many things this sprint”

“It seems like the color red is better”

“Check balances and transactions regularly”

“identifies customer needs”

“compare the features of other bank applications”

“Contact CS when experiencing problemss”

“Frustrating if the app is slow”

“Anxious if there are unclear notifications”

“Hopeful for the future of the product”

“Disappointed if administration costs are not transparent”

1

Define Research Goals

3

Select Research Method

5

Collect & Analyze Your Data

2

Identify User Target

4

Recruit Your Participant

6

Take Action

Touchpoint

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Touchpoint

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ACQUISITION

Loyalty is built through repeated positive experiences, loyalty programs, and products or services

SERVICE

Potential customers begin to become aware of existing products or services.

LOYALTY

consideration stage. They compare products with other brands, evaluating features, benefits, and price.

AWARENESS

The acquisition stage occurs when a customer makes a decision to purchase a product or service.

CONSIDERATION

Service is the key to retaining customers and building loyalty. Customers must be served well and provide a positive experience.

START

Y / N

END

SYNE

SYNE

SYNE

SYNE

Licorice

Licorice

Licorice

Licorice

Teal

100

#E8FAFA

200

#D4F1F2

300

#CAF2F4

400

#A3E9EC

500

#75DEE3

600

#47D3D9

Blue

100

#EBEFFA

200

#DDE3F7

300

#CFD8F4

400

#ABBCED

500

#829AE3

600

#5879DA

Purple

100

#F3E7F9

200

#ECD7F5

300

#E4C7F1

400

#D09FE6

500

#B86EDA

600

#A13ECD

Coral

100

#FDE6E6

200

#FB4D4

300

#F9C4C4

400

#F59999

500

#F06D6D

600

#EA4444

Yellow

100

#FFF6E1

200

#FFF3D0

300

#FFF0BF

400

#FFE687

500

#FFDF66

600

#FFD633

Green

100

#EFF8EF

200

#E4F3E4

300

#DAEFDA

400

#BEE4BF

500

#9ED79F

600

#7DC97F

Cocoa

100

#F6F0EB

200

#F0E7DE

300

#EADDD0

400

#DBC3AF

500

#C9A686

600

#B7885E

Gray

100

#F8F8F9

200

#F1F1F1

300

#E5E5E4

400

#D6D6D5

500

#C0C0C0

600

#A6A5A5

Remote

InPerson

Moderate

Unmoderate

Phone/Video Interview

First Click Testing

Eye Tracking

UT Platform

Session Recordings

MAZE

Lab UT Testing

Contextual Inquiry

Guerilla Testing

Observation

👷‍♂️

UX Researcher

Says

Thinks

Feels

Does

“I need a fast and hassle-free process.”

“Data security is my top priority”

“The button color is not clear”

“we need to track this somewhere”

“how can I get the team to do this?”

“I think this is less interesting”

“we have too many things this sprint”

“It seems like the color red is better”

“Check balances and transactions regularly”

“identifies customer needs”

“compare the features of other bank applications”

“Contact CS when experiencing problemss”

“Frustrating if the app is slow”

“Anxious if there are unclear notifications”

“Hopeful for the future of the product”

“Disappointed if administration costs are not transparent”

1

Define Research Goals

3

Select Research Method

5

Collect & Analyze Your Data

2

Identify User Target

4

Recruit Your Participant

6

Take Action

Touchpoint

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Touchpoint

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ACQUISITION

Loyalty is built through repeated positive experiences, loyalty programs, and products or services

SERVICE

Potential customers begin to become aware of existing products or services.

LOYALTY

consideration stage. They compare products with other brands, evaluating features, benefits, and price.

AWARENESS

The acquisition stage occurs when a customer makes a decision to purchase a product or service.

CONSIDERATION

Service is the key to retaining customers and building loyalty. Customers must be served well and provide a positive experience.

START

Y / N

END

SYNE

SYNE

SYNE

SYNE

Licorice

Licorice

Licorice

Licorice

Teal

100

#E8FAFA

200

#D4F1F2

300

#CAF2F4

400

#A3E9EC

500

#75DEE3

600

#47D3D9

Blue

100

#EBEFFA

200

#DDE3F7

300

#CFD8F4

400

#ABBCED

500

#829AE3

600

#5879DA

Purple

100

#F3E7F9

200

#ECD7F5

300

#E4C7F1

400

#D09FE6

500

#B86EDA

600

#A13ECD

Coral

100

#FDE6E6

200

#FB4D4

300

#F9C4C4

400

#F59999

500

#F06D6D

600

#EA4444

Yellow

100

#FFF6E1

200

#FFF3D0

300

#FFF0BF

400

#FFE687

500

#FFDF66

600

#FFD633

Green

100

#EFF8EF

200

#E4F3E4

300

#DAEFDA

400

#BEE4BF

500

#9ED79F

600

#7DC97F

Cocoa

100

#F6F0EB

200

#F0E7DE

300

#EADDD0

400

#DBC3AF

500

#C9A686

600

#B7885E

Gray

100

#F8F8F9

200

#F1F1F1

300

#E5E5E4

400

#D6D6D5

500

#C0C0C0

600

#A6A5A5

Remote

InPerson

Moderate

Unmoderate

Phone/Video Interview

First Click Testing

Eye Tracking

UT Platform

Session Recordings

MAZE

Lab UT Testing

Contextual Inquiry

Guerilla Testing

Observation

Usability Testing

Usability Testing

Usability testing is an important aspect of the UX (User Experience) design process that involves evaluating a digital product or service by testing it with real users. The main goal is to identify usability issues, collect feedback, and ensure that the product meets user needs and expectations.

Usability testing is an important aspect of the UX (User Experience) design process that involves evaluating a digital product or service by testing it with real users. The main goal is to identify usability issues, collect feedback, and ensure that the product meets user needs and expectations.

Usability testing is an important aspect of the UX (User Experience) design process that involves evaluating a digital product or service by testing it with real users. The main goal is to identify usability issues, collect feedback, and ensure that the product meets user needs and expectations.

Conduct UT

Iterating and Improving

Planning UT

Analyzing Feedback UT

👷‍♂️

UX Researcher

Says

Thinks

Feels

Does

“I need a fast and hassle-free process.”

“Data security is my top priority”

“The button color is not clear”

“we need to track this somewhere”

“how can I get the team to do this?”

“I think this is less interesting”

“we have too many things this sprint”

“It seems like the color red is better”

“Check balances and transactions regularly”

“identifies customer needs”

“compare the features of other bank applications”

“Contact CS when experiencing problemss”

“Frustrating if the app is slow”

“Anxious if there are unclear notifications”

“Hopeful for the future of the product”

“Disappointed if administration costs are not transparent”

1

Define Research Goals

3

Select Research Method

5

Collect & Analyze Your Data

2

Identify User Target

4

Recruit Your Participant

6

Take Action

Touchpoint

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Touchpoint

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ACQUISITION

Loyalty is built through repeated positive experiences, loyalty programs, and products or services

SERVICE

Potential customers begin to become aware of existing products or services.

LOYALTY

consideration stage. They compare products with other brands, evaluating features, benefits, and price.

AWARENESS

The acquisition stage occurs when a customer makes a decision to purchase a product or service.

CONSIDERATION

Service is the key to retaining customers and building loyalty. Customers must be served well and provide a positive experience.

START

Y / N

END

SYNE

SYNE

SYNE

SYNE

Licorice

Licorice

Licorice

Licorice

Teal

100

#E8FAFA

200

#D4F1F2

300

#CAF2F4

400

#A3E9EC

500

#75DEE3

600

#47D3D9

Blue

100

#EBEFFA

200

#DDE3F7

300

#CFD8F4

400

#ABBCED

500

#829AE3

600

#5879DA

Purple

100

#F3E7F9

200

#ECD7F5

300

#E4C7F1

400

#D09FE6

500

#B86EDA

600

#A13ECD

Coral

100

#FDE6E6

200

#FB4D4

300

#F9C4C4

400

#F59999

500

#F06D6D

600

#EA4444

Yellow

100

#FFF6E1

200

#FFF3D0

300

#FFF0BF

400

#FFE687

500

#FFDF66

600

#FFD633

Green

100

#EFF8EF

200

#E4F3E4

300

#DAEFDA

400

#BEE4BF

500

#9ED79F

600

#7DC97F

Cocoa

100

#F6F0EB

200

#F0E7DE

300

#EADDD0

400

#DBC3AF

500

#C9A686

600

#B7885E

Gray

100

#F8F8F9

200

#F1F1F1

300

#E5E5E4

400

#D6D6D5

500

#C0C0C0

600

#A6A5A5

Remote

InPerson

Moderate

Unmoderate

Phone/Video Interview

First Click Testing

Eye Tracking

UT Platform

Session Recordings

MAZE

Lab UT Testing

Contextual Inquiry

Guerilla Testing

Observation

👷‍♂️

UX Researcher

Says

Thinks

Feels

Does

“I need a fast and hassle-free process.”

“Data security is my top priority”

“The button color is not clear”

“we need to track this somewhere”

“how can I get the team to do this?”

“I think this is less interesting”

“we have too many things this sprint”

“It seems like the color red is better”

“Check balances and transactions regularly”

“identifies customer needs”

“compare the features of other bank applications”

“Contact CS when experiencing problemss”

“Frustrating if the app is slow”

“Anxious if there are unclear notifications”

“Hopeful for the future of the product”

“Disappointed if administration costs are not transparent”

1

Define Research Goals

3

Select Research Method

5

Collect & Analyze Your Data

2

Identify User Target

4

Recruit Your Participant

6

Take Action

Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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Touchpoint

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ACQUISITION

Loyalty is built through repeated positive experiences, loyalty programs, and products or services

SERVICE

Potential customers begin to become aware of existing products or services.

LOYALTY

consideration stage. They compare products with other brands, evaluating features, benefits, and price.

AWARENESS

The acquisition stage occurs when a customer makes a decision to purchase a product or service.

CONSIDERATION

Service is the key to retaining customers and building loyalty. Customers must be served well and provide a positive experience.

START

Y / N

END

SYNE

SYNE

SYNE

SYNE

Licorice

Licorice

Licorice

Licorice

Teal

100

#E8FAFA

200

#D4F1F2

300

#CAF2F4

400

#A3E9EC

500

#75DEE3

600

#47D3D9

Blue

100

#EBEFFA

200

#DDE3F7

300

#CFD8F4

400

#ABBCED

500

#829AE3

600

#5879DA

Purple

100

#F3E7F9

200

#ECD7F5

300

#E4C7F1

400

#D09FE6

500

#B86EDA

600

#A13ECD

Coral

100

#FDE6E6

200

#FB4D4

300

#F9C4C4

400

#F59999

500

#F06D6D

600

#EA4444

Yellow

100

#FFF6E1

200

#FFF3D0

300

#FFF0BF

400

#FFE687

500

#FFDF66

600

#FFD633

Green

100

#EFF8EF

200

#E4F3E4

300

#DAEFDA

400

#BEE4BF

500

#9ED79F

600

#7DC97F

Cocoa

100

#F6F0EB

200

#F0E7DE

300

#EADDD0

400

#DBC3AF

500

#C9A686

600

#B7885E

Gray

100

#F8F8F9

200

#F1F1F1

300

#E5E5E4

400

#D6D6D5

500

#C0C0C0

600

#A6A5A5

Remote

InPerson

Moderate

Unmoderate

Phone/Video Interview

First Click Testing

Eye Tracking

UT Platform

Session Recordings

MAZE

Lab UT Testing

Contextual Inquiry

Guerilla Testing

Observation

COURSE AND

COURSE AND

CERTIFICATION

CERTIFICATION

COURSE AND

COURSE AND

CERTIFICATION

CERTIFICATION

COURSE AND

COURSE AND

CERTIFICATION

CERTIFICATION

courses and certifications are one way for product designers to improve skills, design better user experiences, increase customer satisfaction, and achieve greater product success.

courses and certifications are one way for product designers to improve skills, design better user experiences, increase customer satisfaction, and achieve greater product success.

courses and certifications are one way for product designers to improve skills, design better user experiences, increase customer satisfaction, and achieve greater product success.

SOMIA ACADEMY

2021

INTERACTION DESIGN

2021

INTERACTION DESIGN

SOMIA ACADEMY

SOMIA ACADEMY

2022

INTERACTION DESIGN

SALT ACADEMY

2020

UIUX DESIGN

SALT ACADEMY

2020

UIUX DESIGN

SALT ACADEMY

2020

UIUX DESIGN

LINKEDIN LEARNING

2022

WCAG

LINKEDIN LEARNING

2022

WCAG

LINKEDIN LEARNING

2022

WEB CONTENT ACCESSIBILITY GUIDLINNES

EST. 2024

JAKARTA, INDONESIA

CRAFTING THE FUTURE OF

PRODUCT DESIGN

EST. 2024

JAKARTA, INDONESIA

CRAFTING THE FUTURE OF

PRODUCT DESIGN

CRAFTING THE FUTURE OF

PRODUCT DESIGN

82%

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CREATE A DESIGN THAT CAN GIVE VALUE TO YOUR PRODUCT